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 Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead

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Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Empty
MensagemAssunto: Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead   Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead I_icon_minitimeQua Fev 04, 2009 9:01 pm

Galera, Pra quem nao sabe, Gmod ou Garry`s Mod É Um "Game" Que Você Pode,beem,... como vou explicar... andar num carro de geladeira por exemplo ^^, Fazer As Merdas Que Você Quiseer Em Qualquer Fase De CS, Half Life, Team Fortress,.. Caraa, Esse Jogo É Simplesmente Demaiis lol!

Vale MUUITO Baixar =D,
Quem Gostar Up =D


O Final é que já é a versão final do programa, com poucos bugs, qase nenhum erro...
Non-Steamm Significa que pode Jogar qcom QUALQUER servidor =D
e StandLone É Que Nao Precisa Ter Outra Coisa Instalada Pra Poder Jogar....


Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead 245zvom



The ultimate version of Garry's Mod was released on Steam, Valve's content delivery system, on November 29, 2006. Most players familiar with Garry's Mod previous to its commercial release refer to it as Garry's Mod 10. The game costs $9.95 (excl. tax,) however it requires a Source engine game to run. Garry's Mod is available as a bundle with Counter-Strike: Source for $24.95 USD. Essentially, almost all functionality within Garry's Mod (tools, constraints, shaders, menus, etc.) is powered by Lua and therefore can be customized or created by the player.

New features and changes include:

* More versatile camera tool.
* Appearance of thrusters can be altered, right down to the effects.
* Player models now visible in vehicles.
* Color-wheel within bloom and colour-gun toolmodes.
* The Physics Gun is able to move any entity. (Except for other players and the map itself)
* Improved client-server interaction.
* Reworked motion-blur.
* Hydraulic tool-gun.
* Motor tool-gun: allows props to automatically rotate. Controllable with the number-pad.
* Winch Constraint tool-gun: a constraint that allows control of a length of rope at set speeds with the number-pad.
* Keep upright tool-gun
* Hoverball tool-gun: attaches hovering balls to objects and hovers them at set heights. They will allow players to make more complex flying machines as well as aid in steering such objects.
* Inflator tool-gun: allows different parts of ragdolls to be inflated or deflated.
* A finger posing tool.
* A "Trails" tool. If attached to any physical object, creates a trail of user-defined particles when in movement.
* A lightbulbs tool.
* A Morphing Effect that allows the player's view to be distorted, in a watermarked position on the screen, this is still beta.
* A higher-quality Depth of field effect with a more intuitive interface. Can select the focal point by clicking at the point.
* The new spawn menu has a configurable system of categories and filters from a base list of all of the resources available and will also automatically generate icons for spawnable items, eliminating both the need to produce icons for every object in the world and keep up with new releases, and concerns about not covering third-party creations.
* From the videos and screenshots, it appears that the connections are now dynamic.





Features:
-> Standalone
-> Non-Steam
-> New installer
-> New launcher
-> Supports LAN game or Non-Steam servers
-> Optimized download size
-> Includes all shaders,models,materials
-> Supports all maps,mods and addons
-> You can also expect many new addons and maps in future.



Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead 35lyt15







Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead 2s9501v




Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead 35lyt15

DESCULPEM GALERA MAS O PATCH DO L4D ESTÀ COM PROBLEMAS

http://garrysmod.com/challenge/image/?id=4618

http://garrysmod.com/challenge/image/?id=4663

http://garrysmod.com/challenge/image/?id=4570

http://garrysmod.com/challenge/image/?id=4583

http://garrysmod.com/challenge/image/?id=4611

http://garrysmod.com/challenge/image/?id=4651

http://garrysmod.com/challenge/image/?id=4572

http://garrysmod.com/challenge/image/?id=4596

http://garrysmod.com/challenge/image/?id=4772

http://garrysmod.com/challenge/image/?id=4597

http://garrysmod.com/challenge/image/?id=4764
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LEMBRANDO, EXIGE MUITO ESFORÇO E PACIENCIA !






Brevemente Colocarei Os AddOns Do Half Life, Cs, e Etc Por Enquanto Só O Patch Do L4D





Última edição por ZeroCool em Qui Fev 05, 2009 5:57 pm, editado 1 vez(es)
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WESKER27
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WESKER27


Número de Mensagens : 54
Idade : 32
Localização : NA COMEIA DE BAIXO DE RACCON CITY
Premios : <br>Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Medal_gold_3: 0Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Medal_silver_3: 0
Crédito :
Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Left_bar_bleue22 / 10022 / 100Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Right_bar_bleue

Data de inscrição : 02/02/2009

Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Empty
MensagemAssunto: Re: Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead   Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead I_icon_minitimeQui Fev 05, 2009 1:42 pm

TO EM DUVIDA ESSE E UM MOD PARA O LEFT 4 DEAD OU UM JOGO SEPARADO , E COMO ASSIM CARRO GELADEIRA
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Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Empty
MensagemAssunto: Re: Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead   Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead I_icon_minitimeQui Fev 05, 2009 5:57 pm

Cara, Ve as imagens que tu vai dá uma entendida +/- do que é, e um jogo separado... com um mod do Left 4 Dead... aii tu pode fazer lá oq tu qiser... mas se qiser digita "Idiots Of Garry`s Mod" No Youtube e ve =D
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WESKER27
Post
WESKER27


Número de Mensagens : 54
Idade : 32
Localização : NA COMEIA DE BAIXO DE RACCON CITY
Premios : <br>Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Medal_gold_3: 0Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Medal_silver_3: 0
Crédito :
Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Left_bar_bleue22 / 10022 / 100Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Right_bar_bleue

Data de inscrição : 02/02/2009

Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Empty
MensagemAssunto: Re: Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead   Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead I_icon_minitimeQui Fev 05, 2009 6:15 pm

aaaaaaaa saquei auhauhauahuha


baixando .... ae e muito dificio mexer
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Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Empty
MensagemAssunto: Re: Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead   Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead I_icon_minitimeQui Fev 05, 2009 6:26 pm

é um poco, mas dps que tu aprende as paradas fica facil XD... mas é tipo, é mais pra fazer Screens Do Jogo Mesmo.. =D, até dá pra faz umaas manerinhas mas se vc nao tem paciencia DESISTA ! XDD
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ravanha




Número de Mensagens : 1
Premios : <br>Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Medal_gold_3: 0Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Medal_silver_3: 0
Crédito :
Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Left_bar_bleue0 / 1000 / 100Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Right_bar_bleue

Data de inscrição : 28/06/2010

Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Empty
MensagemAssunto: Re: Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead   Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead I_icon_minitimeSeg Jun 28, 2010 3:12 pm

mais onde tá o link ?
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Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead Empty
MensagemAssunto: Re: Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead   Garry's Mod 10 [Final][Non-Steam][Standalone] + Patch Left 4 Dead I_icon_minitime

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